Hands-on Workshop on Video Recording and Editing for SIGs - proposal
Date 2017-07-22 Saturday 9:00 - 10:30 (Workshop I)
2017-07-23 18:10 - 18:50 / 07-25 19:00-21:00 or more (Workshop II)
Place "APSIG Lobby"
Participants (Invitation only)
Jungbae An / KR (in charge of APSIG video) - instuctorMubashir Sargana / PKIhtisham Khalid / PKShreedeep Rayamajhi / NPAmrita Choudhury / INShahul Hameed / IN
Introduction
As a part of Open SIG Courseware to accommodate (much) more audience than limited numbers of on-site participants, some SIGs (e.g. APSIG, inSIG) have been developing video project to publish SIG materials. This workshop will share the technology of video recording and editing that is optimized for Schools on Internet Governance (SIGs). We will discuss the particular challenges one may face in the preparation, on-site recording, editing, and publishing through web platforms, and provide with the current best practices obtained from APSIG video project and others. This workshop consists of explaining and demonstration followed by participant practice with recording devices and editing software.2017-07-24 14:00 - 16:30 (or 21:30 - 24:00 as alternative)Explanation and DemonstrationHands-On (with tasks to be provided by instructor)
Coverage
0. Introduction to video recording, editing and publication for SIGs
1. Recording
Facilities: microphone, camera, storage
Framing
Lighting
Monitoring
2. Editing - focusing on minimal editing
Software
Importing source files
Mixing
Exporting
3. Publication
Consent of Copyrights
Publication platform
References
Remarks
1) Students should bring their laptops for editing exercise with at least 5 GB free space of HDD.
2) Required software for exercise will be advised later or prepared on-site.
3) If hands-on needs more time, we may allocate another time slot, possibly on Tuesday/other slots.
Pending Issues
1) Editing software to be chosen
- Adobe Premiere: commonly used, easy interface, but costs USD20 per month
- Alternative free/open software: hard to find
- We would have minimal editing (possibly none) to overcome this issue.
2) Editing computers for hands-on
- running editing software is highly dependent on CPU and RAM.